Jon Peddie Back Pages - It's all about the pixels
To 3D or not 3D, that’s no longer the question
Posted by Jon Peddie on April 28th 2010 | Discuss
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Visual stereoscopy, also known as S3D, has definitely come to the PC. It was actually always there, just not exposed. Soon there will be video stereoscopy available on your TV, you can see cinematic stereoscopy now in most metropolitan theaters in the industrialized world, and this time next year most new smartphones will offer web, game, and video stereoscopy content via auto-stereoscopic glasses-free displays. All of this gets bundled in the phrase “3D.” Obviously “3D” leaves a lot to be desired in terms of meaning and to the people using it. Yes, issues still exist and probably will for a couple…
Moving toward the edge —it may be uncomfortable there
Posted by Jon Peddie on April 16th 2010 | Discuss
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gpu
nvidia
amd
ati
intel
igp
ipg
This week’s issue of Tech Watch looks at the inflection point we are entering with the end of the IGP and the introduction of the IPG—Integrated Processor Graphics. The question is, or at least one important question is, how does the IPG affect the discrete GPU? We also take a look at the latest, greatest GPUs from ATI and Nvidia, and we reviewed some massively multi-monitor systems. All of these developments are pushing the edges of conventional computer componentry and our concepts of what is normal. It all adds up to what’s called an inflection point or disruptive technology by pundits…
Almost every year Intel’s Paul Otellini gets to be proven right
Posted by Jon Peddie on April 2nd 2010 | Discuss
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gpu
intel
cpu
gpgpu
nokia
arm
cell
cores
ip
Paul Otellini says no other architecture has ever survived other than the x86. He cites RISC, Transputer, SGI’s geometry processor, array-processors, DSP, and others. Now he can add the Cell to his list. Last month, Sony said they would not do a Cell 2 for the next gen PlayStation, and last week IBM said they would not develop a Cell 2 for their next gen servers. The noble if somewhat limited Cell experiment is over. Alas poor Cell, we never knew you well. The Cell suffered from an awkward programming structure and lacked some critical inter-processor linkages. One could say all…
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