Jon Peddie Market News
Accelerating Online Gaming whitepaper now available for download
Posted by Webmaster on August 25th 2009 | Permalink
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Jon Peddie Research Finds Improved Performance in Online Gameplay with Bigfoot Networks Killer Xeno Pro. Get the free White Paper now.
To project stereoscopic 3-D images, a TV or monitor needs to have a refresh rate of at least 120 Hz
Posted by Webmaster on August 25th 2009 | Permalink
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tv
television
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To project stereoscopic 3-D images, a TV or monitor needs to have a refresh rate of at least 120 Hz, notes Jon Peddie president of Jon Peddie Research. While new televisions typically can do that, few older ones can, he said. So most consumers will need to buy a new TV or computer monitor to watch 3-D programming, and many may be reluctant to go through the upgrade cycle in the near future after recently replacing their old analog TVs with digital ones. "That'll be a barrier," Peddie acknowledges.
NEW AIB Report available
Posted by Webmaster on August 25th 2009 | Permalink
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Q2'09 Add In Board Quarterly Market Report is now available for download. No big rebound, but Q2'09 shows more – and very welcome – signs of stability.
Siggraph 2009 Slide set from Jon Peddie Luncheon—now online
Posted by Webmaster on August 20th 2009 | Permalink
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The Comp-U-viz slide set from the Jon Peddie Luncheon at Siggraph is now online. You can view it here.
NEW TechWatch now available
Posted by Webmaster on August 20th 2009 | Permalink
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TechWatch for August 3rd is now available for download.
Petapath reports on JPR Whitepaper on multi-AIB systems
Posted by Webmaster on August 4th 2009 | Permalink
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The recent whitepaper from Jon Peddie on Multi GPU issues and opportunities is an interesting read. It’s a pretty even-handed analysis, as you would expect from someone of Jon’s experience. However I do wonder about the way in which it is being reported.
Jon Peddie comments on OpenGL 3.2 release from Khronos
Posted by Webmaster on August 3rd 2009 | Permalink
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opencl
khronos
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Jon Peddie states "Khronos has proven to be a great home for the OpenGL ARB. Not only has the ARB put the pedal to the metal to enable OpenGL to be a true platform for graphics innovation, but the synergy of coherently developing a family of related standards is leveraging OpenGL’s strengths - OpenGL is truly the foundation on which rich graphics for mobile devices and the Web is being built.”
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