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Jon Peddie Research’s Press Luncheon 2014 at SIGGRAPH Vancouver

Event Date: 13 August 2014
Location: Pan Pacific Hotel - 300-999 Canada Place, Vancouver British Columba V6C 3B5 Canada - Coal Harbour Suite

Our topic this year is:
Virtualization comes to the entertainment industry ... or not

This year, we take a look at the rising trend towards virtualization. Virtualization is a fine buzz word, but it means different things to different people and includes remote access to resources, enabling of thin clients for workstation work, real time collaboration, and streaming applications. There are still plenty of concerns about how this will work out in practice. The entertainment industry, for instance, is worried about security but recognizes the advantages that can be realized from virtualization.

The discussion this year will cover the ways in which industry professionals are looking at these issues. Are they signing up, or holding back?

Panelists

DR. LINCOLN WALLEN—Dr. Lincoln Wallen is CTO at Dreamworks Animation SKG. Before he came to Dreamworks, Lincoln was CTO at Electronic Arts Mobile where he was instrumental in shaping EA’s approach to the mobile business. Lincoln was also at Criterion Software and MathEngine. His career includes 20 years of professional IT and mathematics research. In 2012 Lincoln was awarded an Honorary Doctorate from the University of Edinburgh, and He was selected as one of Computer Worlds Premier 100 IT Leaders for 2013.

KEVIN CLARK—Kevin Clark Industrial Light & Magic’s Director of Information Technology Kevin Clark oversees the daily IT operations of one of the world’s leading film and entertainment companies. Responsibilities include the management and support of server and storage, systems security, network, telecom, desktop and client support across the Lucasfilm divisions including Industrial Light and Magic and Lucasfilm, Ltd. Clark came to ILM in 2003 after 10 years with Autodesk, Inc. in the Data Center Operations and IT support arenas. Clark is a California native who is married and lives in San Anselmo, received his undergraduate degree in Finance from San Diego State University.

HABIB ZARGARPOUR—Habib is a Creative Director at Microsoft Studios since 2010. He has over 12 years of experience in visual effects for film and 11 years in the games industry. Nominated for two Academy Awards and winner of two BAFTAs in Visual Effects for his work on Twister and The Perfect Storm while at Industrial Light & Magic (ILM), some of his other film projects include 2 Star Trek films, Star Wars Episode I, The Bourne Identity, Spawn, and Signs.Habib served as a Senior Art Director at Electronic Arts (EA) from 2002 – 2009 where he worked on Need for Speed Underground, 007 Bond Everything or Nothing, and Need for Speed Most Wanted for which he received a Visual Effects Society (VES) Award in 2006. His latest project was RYSE: Son of Rome, a launch title for the XBox One released as a launch title last November. Zargarpour is very passionate about using real time techniques in film making. His passion is combining his experience in film and games on transmedia projects and to cross-pollinate both industries with best practices of each. Habib is an active member of AMPAS, BAFTA, and a founding member of the Visual Effects Society and the 5D-Conference.

JULES URBACHJules Urbach is the Founder and CEO of OTOY and Lightstage. Jules was born and raised in the french countryside west of Paris (near Versailles) until age 9 when he moved to LA. In LA he attended Harvard-Westlake high school before being accepted to Harvard University. However, he decided to defer his acceptance to Harvard (indefinitely as it turned out) to go make video games. He made his first game, Hell Cab - Time Warner Interactive, at age 18. Six years after he created Hell Cab, he founded Groove Alliance. Groove ended up creating the first game ever available on Shockwave.com (Real Pool). A decade later, Jules is busy working on his latest two companies, OTOY and Lightstage, which he hopes will revolutionize 3D rendering.

JOHN KIRKMANJohn Kirkman is Vice President of Systems at Pixar Animation Studios, where he is charged with supporting teams that design, implement and maintain a wide array of state of the art technology and infrastructure, including datacenters; high performance computers; network, server and storage infrastructure; desktop and mobile devices; as well as theaters, screening rooms and telecom facilities. Prior to Pixar, Kirkman spent at 13 years at TIBCO Software Inc. (formerly Teknekron Software Systems), filling a variety of roles involving the design and implementation of various trading floors and ultimately managing the quality assurance, education, information technology and global support teams as VP of Systems and Support.  After leaving TIBCO and prior to joining Pixar, Kirkman re-united with several colleagues from Teknekron at a startup named TightLink as VP of Operations.