Over the years the magic of computer graphics (CG) has sparked the imagination and curiosity of millions—the specialist as well as the consumer. The movies, games, advertisements, science, medicine, and designs we have today would not be possible without CG. And because so much of it is magic (Arthur C. Clarke) and unknowable to those not in the priesthood of CG, we make up our own explanations (you older folks might remember the explanations for Les Paul and Mary Ford’s original remixed songs). Read Dr. Jon Peddie’s 11 Myths on electronic design
Related posts
Apexx Everest—how much higher can Boxx get?
At Siggraph, in the Blender booth, Boxx introduced its Everest model of the Apexx brand workstations. Powered by the 64-core AMD Ryzen Threadripper PRO 5000 WX Series processor, the company demonstrated the Blender rendering engine in Blender’s booth.
SIGGRAPHSiggraph pioneers
Siggraph Pioneers to host a panel focused on pioneers in CG education
Dr. Bill Joel will moderate the discussion on Zoom as part of the group’s ongoing series.
AMDAutomotiveCESSnapdragon
CES 2022 highlights: AMD, Intel, Nvidia, Qualcomm
Can you even believe an in-person CES happened?
Recent products
The Arm IPO—background and possibilities – Predictions, potentials, and pitfalls
The Arm IPO—background and possibilities - Predictions, potentials, and pitfalls
In the first part of this report, we look at the buildup to the Arm IPO. We look at where the company is on the starting blocks, pose questions about valuation, and the edge IoT and data center opportunities. The second section covers the competitive landscape, Arm product pricing models, why Arm GPU isn’t in the desktop and data center yet, and the relationship with Arm China. The third section covers the failed sale to Nvidia—and the reported new strategy for Arm growth revealed through the dispute with Qualcomm, including new licensing and royalty models and the chipset business. The report is full of insights, predictions, and some never-before-revealed aspects of Arm China and the IP industry.
TV Gaming Hardware market study – advanced financial modeling of the global TV Gaming Hardware market
TV Gaming Hardware market study - Bi-annual, advanced financial modeling of the global TV Gaming Hardware market
TV and Cloud Gaming market study – advanced financial modeling of the global PC Gaming Hardware market.
Jon Peddie Research’s TV and Cloud Gaming market study is a supply-side series, it establishes the TV Gaming Hardware market size by value, platform, and unit shipments.
TV and Cloud Gaming market study subscription consists of two issuances per year and gives one year of history, a current year estimate, and a three-year forecast.
For a subscription that includes models of the market released bi-annually please click here.
Contact us now if you would like to receive a sample of the report.
PC Gaming Hardware Market Study – advanced financial modeling of the global PC Gaming Hardware market.
PC Gaming Hardware Market Study - Bi-Annual, advanced financial modeling of the global PC Gaming Hardware market.
PC Gaming Hardware Market Study – advanced financial modeling of the global PC Gaming Hardware market.
Jon Peddie Research’s PC Gaming Hardware Market Study is a supply-side series, it establishes the PC Gaming Hardware market size by value, segments, and unit shipments.
The PC Gaming Hardware Market Study subscription consists of two issuances per year and gives one year of history, a current year estimate, and a three-year forecast.
For a subscription that includes four models of the market released bi-annually please click here.
Contact us now if you would like to receive a sample of the report.