HP’s Personal System group, PSG, is a $41 billion dollar company. It is, IMHO, a jewel, but I may be a bit biased because I have a lot of old friends there. And, like any large organization, it’s not just one thing. In macro scale it’s a desktop PC company, a notebook PC company, a workstation company, and maybe a mobile devices company. Read more of Jon’s blog on HP here.
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Significant improvement over Gen-10
Press Releases
Workstation market growth rate slows—but only slightly—in Q2’22
As part of its ongoing research pertaining to the workstation market, Jon Peddie Research (JPR) has released its quarterly JPR ...
Recent products
Workstation Report single issue – Professional Computing Markets and Technologies
Workstation Report Series - Professional Computing Markets and Technologies
JPR’s Workstation Professional Computing Markets and Technologies Report Series has established itself as the essential reference guide for hardware and software vendors and suppliers serving the workstation and professional graphics markets.
The JPR Workstation Report is a comprehensive view of the market, providing data on the total available market, market share between vendors as well as segement data and forecasts.
TV Gaming Hardware market study – Bi-annual, Advanced financial modeling of the global TV Gaming Hardware market
TV Gaming Hardware market study - Bi-annual, advanced financial modeling of the global TV Gaming Hardware market
TV and Cloud Gaming market study – advanced financial modeling of the global PC Gaming Hardware market.
Jon Peddie Research’s TV and Cloud Gaming market study is a supply-side series, it establishes the TV Gaming Hardware market size by value, platform, and unit shipments.
TV and Cloud Gaming market study subscription consists of two issuances per year and gives one year of history, a current year estimate, and a three-year forecast.
The Global Market for Ray Tracing Software
The Global Market for Ray Tracing Software
The Global Market for Ray Tracing Software market research report by Jon Peddie Research focuses on ray tracing and the market opportunities for ray tracing, where it could best be utilized, why it will be used, and how it can bring value.
Ray tracing is the physically accurate photorealistic representation of objects and is used throughout the concept, design, prototyping (including virtual), manufacturing, and marketing phases of most products, and certainly all consumer products, all animations, new cars, buildings, and fashion.