This year, we take a look at the rising trend towards virtualization. Virtualization is a fine buzz word, but it means different things to different people and includes remote access to resources, thin clients for workstation work, real time collaboration, and streaming applications. There are still plenty of concerns about how this will work out in practice. Join Lenovo AMD, Dell, Intel, Nvidia, Teradici and our talented panel at the Pan Pacific hotel Wedneday the 13th in the discussion. Press can RSVP on our event Page.
Related posts
SIGGRAPH 2022 to showcase the latest innovations in digital art focusing on health
SIGGRAPH 2022 will take place at the Vancouver Convention Center from August 8 to 11 after being held virtually for two years, enabling Experience, Experience Plus, Full Conference, and Full Conference Supporter registrants to once again enjoy the SIGGRAPH Art Gallery in person within a physical space.
GPUIntel
Chiplets need a home—UCIe has one for them
Intel creates a universal interconnect consortium
Basemark debuts enhanced mobile device benchmark
Qualcomm led the industry in introducing variable rate shading (VRS) with the Snapdragon 888 last September. Apple filed a patent on VSR in 2019, Samsung has it in their GPU, and Arm’s Immortalis-G715 introduced it in June of this year. With all that development, someone had to test it. Who better than the folks at Basemark?
Recent products
Workstation Report single issue – Professional Computing Markets and Technologies
Workstation Report Series - Professional Computing Markets and Technologies
JPR’s Workstation Professional Computing Markets and Technologies Report Series has established itself as the essential reference guide for hardware and software vendors and suppliers serving the workstation and professional graphics markets.
The JPR Workstation Report is a comprehensive view of the market, providing data on the total available market, market share between vendors as well as segement data and forecasts.
TV Gaming Hardware market study – Bi-annual, Advanced financial modeling of the global TV Gaming Hardware market
TV Gaming Hardware market study - Bi-annual, advanced financial modeling of the global TV Gaming Hardware market
TV and Cloud Gaming market study – advanced financial modeling of the global PC Gaming Hardware market.
Jon Peddie Research’s TV and Cloud Gaming market study is a supply-side series, it establishes the TV Gaming Hardware market size by value, platform, and unit shipments.
TV and Cloud Gaming market study subscription consists of two issuances per year and gives one year of history, a current year estimate, and a three-year forecast.
The Global Market for Ray Tracing Software
The Global Market for Ray Tracing Software
The Global Market for Ray Tracing Software market research report by Jon Peddie Research focuses on ray tracing and the market opportunities for ray tracing, where it could best be utilized, why it will be used, and how it can bring value.
Ray tracing is the physically accurate photorealistic representation of objects and is used throughout the concept, design, prototyping (including virtual), manufacturing, and marketing phases of most products, and certainly all consumer products, all animations, new cars, buildings, and fashion.