Massively Multiplayer Online games, or MMOs, is a hotbed of development and Lego Universe, a new online game that’s based on the toy building bricks franchise is scheduled for release in 2010. Developed by a San Mateo, Calif., firm called Gazillion Entertainment, the game is designed so that even a 5-year-old and his grandfather can play together. The goal is to make virtual world games that anyone can play. “I think there is a big opportunity for mass-market MMOs, especially when they are connected to recognized brands,” said Ted Pollak, senior analyst with Jon Peddie Research in San Francisco. But, he warned, “the quality of the game must be top-notch, which is not an easy undertaking.”
Related posts
Add-in BoardArtificial IntelligenceGraphics CardWorkstation
Nvidia fills out in the middle
Adds three new workstation AIBs to its pro lineup.
Copilot+ PCsMicrosoftprocessorsQualcommSnapdragonWindows
Qualcomm makes the most of Windows Copilot+ capabilities
Arm is raised with Snapdragon X Elite and X Plus.
Cinema 4DFilmmakingMaxonUnityVR
The power of cinematic storytelling in VR
A filmmaker fulfills his latest wish with ‘Ajax All Powerful.’
Recent products
2024 Worldwide CAD Report
The Worldwide CAD Report
JPR’s CAD market report has been published since 2005. As a result, it comes with a strong historical perspective as well as current data on the rapidly changing CAD industry. The 2024 report provides information on market segments, individual company market shares, new workflows, and new players.
The Arm IPO—background and possibilities – Predictions, potentials, and pitfalls
The Arm IPO—background and possibilities - Predictions, potentials, and pitfalls
In the first part of this report, we look at the buildup to the Arm IPO. We look at where the company is on the starting blocks, pose questions about valuation, and the edge IoT and data center opportunities. The second section covers the competitive landscape, Arm product pricing models, why Arm GPU isn’t in the desktop and data center yet, and the relationship with Arm China. The third section covers the failed sale to Nvidia—and the reported new strategy for Arm growth revealed through the dispute with Qualcomm, including new licensing and royalty models and the chipset business. The report is full of insights, predictions, and some never-before-revealed aspects of Arm China and the IP industry.
TV Gaming Hardware market study – advanced financial modeling of the global TV Gaming Hardware market
TV Gaming Hardware market study - Bi-annual, advanced financial modeling of the global TV Gaming Hardware market
TV and Cloud Gaming market study – advanced financial modeling of the global PC Gaming Hardware market.
Jon Peddie Research’s TV and Cloud Gaming market study is a supply-side series, it establishes the TV Gaming Hardware market size by value, platform, and unit shipments.
TV and Cloud Gaming market study subscription consists of two issuances per year and gives one year of history, a current year estimate, and a three-year forecast.
For a subscription that includes models of the market released bi-annually please click here.
Contact us now if you would like to receive a sample of the report.