2010 came in below expectations with an unimpressive 4.3% year to year growth. Intel’s overall Q4 market share gained over 1% to 52.5%, AMD improved to 24.2% and Nvidia had a slight drop to 22.5%. All the numbers and details of the Q4’11 Graphics shipments will be released Monday in our new edition of MarketWatch. You can download a sample issue now at JPR MaketWatch
Related posts
AMD, MediaTek, and Realtek broke the display speed limit
Video Electronics Standards Association (VESA) announced that the first video source and display devices supporting DisplayPort UHBR (Ultra-high Bit Rate) have been certified.
Epic Games releases Unreal Engine 5 to all developers
Epic Games’ Unreal Engine 5 (UE5), the latest iteration of the company’s venerable game engine, is now available to all for production-ready use.
Press Releases
Q1’22 saw a decline in GPU and PC shipments quarter-to-quarter
The PC GPU market shipments decreased by -6.2% sequentially from last quarter and decreased by -19% year-to-year.
Recent products
Workstation Report single issue – Professional Computing Markets and Technologies
Workstation Report Series - Professional Computing Markets and Technologies
JPR’s Workstation Professional Computing Markets and Technologies Report Series has established itself as the essential reference guide for hardware and software vendors and suppliers serving the workstation and professional graphics markets.
The JPR Workstation Report is a comprehensive view of the market, providing data on the total available market, market share between vendors as well as segement data and forecasts.
TV Gaming Hardware market study – Bi-annual, Advanced financial modeling of the global TV Gaming Hardware market
TV Gaming Hardware market study - Bi-annual, advanced financial modeling of the global TV Gaming Hardware market
TV and Cloud Gaming market study – advanced financial modeling of the global PC Gaming Hardware market.
Jon Peddie Research’s TV and Cloud Gaming market study is a supply-side series, it establishes the TV Gaming Hardware market size by value, platform, and unit shipments.
TV and Cloud Gaming market study subscription consists of two issuances per year and gives one year of history, a current year estimate, and a three-year forecast.
The Global Market for Ray Tracing Software
The Global Market for Ray Tracing Software
The Global Market for Ray Tracing Software market research report by Jon Peddie Research focuses on ray tracing and the market opportunities for ray tracing, where it could best be utilized, why it will be used, and how it can bring value.
Ray tracing is the physically accurate photorealistic representation of objects and is used throughout the concept, design, prototyping (including virtual), manufacturing, and marketing phases of most products, and certainly all consumer products, all animations, new cars, buildings, and fashion.