For the second straight year Siggraph is carving out a portion of its schedule for special sessions devoted to mobile graphics technology. This year’s Siggraph Mobile program will present the latest advances in mobile technologies, graphics, and apps. “Some of the top companies in mobile graphics hardware will present their latest technologies, including ARM, Nvidia, Intel, and Qualcomm.” – See more at: GraphicSpeak
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The art behind the craft of human 3D scanning
Digital humans have advanced over the decades, and our measurement of their realism has increased by leaps and bounds. We’re used to seeing them in games and trailers, and more and more in feature films. With the impending metaverse, they will assume a much wider role as lifelike avatars in those online worlds.
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GPU shipments soar once more in Q4
The PC GPU market shipments increased by 20.5% sequentially from last quarter and increased by 29.1% year-to-year
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Workstation Report single issue – Professional Computing Markets and Technologies
Workstation Report Series - Professional Computing Markets and Technologies
JPR’s Workstation Professional Computing Markets and Technologies Report Series has established itself as the essential reference guide for hardware and software vendors and suppliers serving the workstation and professional graphics markets.
The JPR Workstation Report is a comprehensive view of the market, providing data on the total available market, market share between vendors as well as segement data and forecasts.
TV Gaming Hardware market study – Bi-annual, Advanced financial modeling of the global TV Gaming Hardware market
TV Gaming Hardware market study - Bi-annual, advanced financial modeling of the global TV Gaming Hardware market
TV and Cloud Gaming market study – advanced financial modeling of the global PC Gaming Hardware market.
Jon Peddie Research’s TV and Cloud Gaming market study is a supply-side series, it establishes the TV Gaming Hardware market size by value, platform, and unit shipments.
TV and Cloud Gaming market study subscription consists of two issuances per year and gives one year of history, a current year estimate, and a three-year forecast.
The Global Market for Ray Tracing Software
The Global Market for Ray Tracing Software
The Global Market for Ray Tracing Software market research report by Jon Peddie Research focuses on ray tracing and the market opportunities for ray tracing, where it could best be utilized, why it will be used, and how it can bring value.
Ray tracing is the physically accurate photorealistic representation of objects and is used throughout the concept, design, prototyping (including virtual), manufacturing, and marketing phases of most products, and certainly all consumer products, all animations, new cars, buildings, and fashion.