San Francisco startup Sub2r has developed a new high-density 3D imaging technology. First they worked on the software side, then realized they needed to create a camera to support the process. The needed a camera that would provide access to every aspect of the imaging process from the moment the light entered the lens until it left the camera. Unable to find one that offered the configurability at a cost they required, they decided to build their own. Read the entire story at Graphic Speak.
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TV and Cloud Gaming market study subscription consists of two issuances per year and gives one year of history, a current year estimate, and a three-year forecast.
The Global Market for Ray Tracing Software
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