The Intel Buzz Workshop series is back by popular demand! Coming to San Francisco on Wednesday, June 25 2015, this series of community workshops, brought to you by Intel, is designed to help professional game developers tackle the industry’s biggest problems in gaming. Our own Dr. Jon Peddie will be giving a presentation Computer Graphics and their Impact on Gaming between 11:30 and 12:00. To check out the event and full schedule click on the title link.
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Time to get hyped!
Esports and other virtual events have a loyal fan base, just as live events like the NBA or NFL have. To bring the excitement levels up a notch or two for fans and audiences within live events, sports, or esports broadcasts, producers are increasingly turning to real-time options to enhance their graphics and image content.
AmazonStreaming
Viewers add/cancel … so it was, so it will be
Back when appointment TV ruled the world, it was fun to follow the gala unveilings of the networks and studios
TSMC
Intel to use TSMC 3 nm for Xe while building other fabs
It looks like Intel won’t be moving the Xe product to Intel 3 but rather use TSMC’s 3 nm process.
Recent products
Workstation Report single issue – Professional Computing Markets and Technologies
Workstation Report Series - Professional Computing Markets and Technologies
JPR’s Workstation Professional Computing Markets and Technologies Report Series has established itself as the essential reference guide for hardware and software vendors and suppliers serving the workstation and professional graphics markets.
The JPR Workstation Report is a comprehensive view of the market, providing data on the total available market, market share between vendors as well as segement data and forecasts.
TV Gaming Hardware market study – Bi-annual, Advanced financial modeling of the global TV Gaming Hardware market
TV Gaming Hardware market study - Bi-annual, advanced financial modeling of the global TV Gaming Hardware market
TV and Cloud Gaming market study – advanced financial modeling of the global PC Gaming Hardware market.
Jon Peddie Research’s TV and Cloud Gaming market study is a supply-side series, it establishes the TV Gaming Hardware market size by value, platform, and unit shipments.
TV and Cloud Gaming market study subscription consists of two issuances per year and gives one year of history, a current year estimate, and a three-year forecast.
The Global Market for Ray Tracing Software
The Global Market for Ray Tracing Software
The Global Market for Ray Tracing Software market research report by Jon Peddie Research focuses on ray tracing and the market opportunities for ray tracing, where it could best be utilized, why it will be used, and how it can bring value.
Ray tracing is the physically accurate photorealistic representation of objects and is used throughout the concept, design, prototyping (including virtual), manufacturing, and marketing phases of most products, and certainly all consumer products, all animations, new cars, buildings, and fashion.