A new GPU architecture proposed

The traditional 3D graphics pipeline is now 60 years old—is it time to reimagine how 3D graphics should be processed and displayed? In pursuit of greater display acuity, pixel densities are increasing in spatial resolution and color depth. In pursuit of greater realism, triangles, the basis for 3D models, are increasing in density and shrinking in size such that there ...

Atif Zafar

This content is restricted

Get Access

TechWatch is the front line of JPR information gathering service, comprising current stories of interest to the graphics industry spanning the core areas of graphics hardware and software, workstations, gaming, and design.

A subscription to TechWatch includes 4 hours of consulting time to be used over the course of the subscription.