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Augmented reality creeps closer

Hands-free voice commands, 4K HD adjustable, rotating camera, no wires or earbuds surround sounds, with bone-conduction (AVIwear) $350 (4K), $250 (1k), $150 audio only JP’s rules for AR:  Don’t be ugly or obnoxious Don’t be expensive or heavy Don’t be proprietary   For AR to realize its potential, to become a consumer product and be as critical and ubiquitous as ...

Jon Peddie

Hands-free voice commands, 4K HD adjustable, rotating camera, no wires or earbuds surround sounds, with bone-conduction (AVIwear) $350 (4K), $250 (1k), $150 audio only JP’s rules for AR:  Don’t be ugly or obnoxious Don’t be expensive or heavy Don’t be proprietary   For AR to realize its potential, to become a consumer product and be as critical and ubiquitous as a smartphone, is today, it has to realize the above rules. Also, it should work with and leverage a smartphone, not try to replicate or replace it. Some of the consumer offerings available, or soon available today are:   Focals
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