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Basemark Introduces New Graphics Performance Evaluation Tool

Basemark just released its Basemark GPU, a new graphics performance evaluation tool for systems with Vulkan 1.0, OpenGL 4.5, or OpenGL ES 3.1 graphics APIs. This tool, says the company, enables the industry to objectively and reliably quantify and compare graphics performance of next-generation mobile, automotive, and desktop processors. “We have poured all of our soul and expertise in making ...

Jon Peddie

Basemark just released its Basemark GPU, a new graphics performance evaluation tool for systems with Vulkan 1.0, OpenGL 4.5, or OpenGL ES 3.1 graphics APIs. This tool, says the company, enables the industry to objectively and reliably quantify and compare graphics performance of next-generation mobile, automotive, and desktop processors. “We have poured all of our soul and expertise in making this product. The work started two and half years ago and this massive project has culminated in today’s launch of a true state-of-the-art product,” said Arto Ruotsalainen, CEO of Basemark. “We believe Basemark GPU will become an essential tool for
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