Business Virtual Reality Will Drive VR Adoption

One of the big tech questions on everyone’s mind for 2017 is — Will business VR surpass consumer VR? Back in April of 2016, Fortune Magazine stated that by some estimates, the VR market would be worth $150 billion within four years. According to Nvidia: “VR is going to touch every industry from gaming to automotive to entertainment…” These estimations ...

Andrew Beall

This content is restricted

Get Access

TechWatch is the front line of JPR information gathering service, comprising current stories of interest to the graphics industry spanning the core areas of graphics hardware and software, workstations, gaming, and design.

A subscription to TechWatch includes 4 hours of consulting time to be used over the course of the subscription.