Can GPU AI-enhanced games be trusted?

What do developers think of the mods?

Jon Peddie

AI and scaling techniques have been used in games to get computationally- and resolution-dependent ray-tracing processing sped up to amazing frame rates at ultra-high resolution, but it comes at the cost of fidelity—most of the images are not originals. Will the creators complain, maybe sue? When Nvidia introduced its deep learning super sampling (DLSS) as a key feature of the GeForce RTX 20 series add-in boards (AIBs) in September 2018, it seemed like a miracle. You could actually run compute-intensive ray tracing in real time at ultra-high 4K resolution—at not just an acceptable frame rate, but even higher. How could

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