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Crytek Neon Noir benchmark

  Neon Noir, a free ray tracing benchmark based on the ray-tracing demo of the same name, which was made available as a video during GDC 2019. Neon Noir was developed on a version of Crytek’s Cryengine 5.5 and it features voxel ray tracing technology based on Cryengine’s Total Illumination global illumination (GI) technology. Crytek’s headline feature for Neon Noir ...

Jon Peddie

  Neon Noir, a free ray tracing benchmark based on the ray-tracing demo of the same name, which was made available as a video during GDC 2019. Neon Noir was developed on a version of Crytek’s Cryengine 5.5 and it features voxel ray tracing technology based on Cryengine’s Total Illumination global illumination (GI) technology. Crytek’s headline feature for Neon Noir is that it is API- and hardware-agnostic enabling ray tracing to run on most mainstream, contemporary AMD and Nvidia GPUs. Neon Noir shows how realtime mesh ray traced reflections and refractions can deliver highly realistic visuals for games. The feature
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