Epic Games buys Cubic Motion for facial mapping technology

Epic’s latest acquisition, Cubic Motion of Manchester, England, consolidates the work the two companies have been doing in virtual production. Game engines have been adapted for virtual production probably since at least 2013 or so. Tinkerers in film production were quietly playing with game engines as a tool for interactive capture with the advantage of realtime rendering so that filmmakers ...

Kathleen Maher

This content is restricted

Get Access

TechWatch is the front line of JPR information gathering service, comprising current stories of interest to the graphics industry spanning the core areas of graphics hardware and software, workstations, gaming, and design.

A subscription to TechWatch includes 4 hours of consulting time to be used over the course of the subscription.