The recent release of Unreal Engine focuses on multi-platform support, and promises improved character development, for more lifelike characters. The game creation engine, Unreal Engine 4.20, introduces Niagara particle engine for VFX, a new Depth of Field (DoF) system; and in addition to the improvements to character development, Epic has improved the environment editor, making it easier for developers to ...
TechWatch is the front line of JPR information gathering service, comprising current stories of interest to the graphics industry spanning the core areas of graphics hardware and software, workstations, gaming, and design.
A subscription to TechWatch includes 4 hours of consulting time to be used over the course of the subscription.
Already a subscriber? Login below