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Epic’s Unreal Engine is almost…

(Source: Epic)   I have been trying to write about Epic’s new Unreal Engine 5 since they announced it in May. Every time I do, I am awestruck by the visuals, and mind-boggled trying to figure out how they did it. It is making a bazillion zillion quadrillion polygons fit in a 4k screen. The company said at the time ...

Robert Dow

(Source: Epic)   I have been trying to write about Epic’s new Unreal Engine 5 since they announced it in May. Every time I do, I am awestruck by the visuals, and mind-boggled trying to figure out how they did it. It is making a bazillion zillion quadrillion polygons fit in a 4k screen. The company said at the time that one of their goals for the new engine was to achieve photorealism on par with movie CG and real life. They also wanted to be accessible to development teams of all sizes with productive tools and content libraries. I
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