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FYR bug’s eye AR glasses

Traditional HMDs are bulky, power-hungry, and most of them fill only a small portion of the visual field with limited resolution. Those limitations plague every industry supplier and user in the AR and VR market, from manufacturing, training, and medical to military and entertainment. The issues are not new or unusual problems; it’s simply physics: there’s only so much light ...

Jon Peddie

Traditional HMDs are bulky, power-hungry, and most of them fill only a small portion of the visual field with limited resolution. Those limitations plague every industry supplier and user in the AR and VR market, from manufacturing, training, and medical to military and entertainment. The issues are not new or unusual problems; it’s simply physics: there’s only so much light a lens can accommodate; there are only so many pixels a GPU can drive. FYR, a start-up in Paris, Texas, comprised of former Lockheed-Martin engineers licensed IP from Lockheed-Martin that offers an alternative approach to the above problem. Their patented
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