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Gamers buying lots of games and hardware

eSports may be helping influence their purchases According to research from M2 Research, and The Open Gaming Alliance (OGA), gamers bought $32 billion in PC games in 2016 year and over $37 billion in 2020—that’s a lot of games. However, Statista.com thinks $75 billion was sold in 2016, while Newzoon puts it at $26.7 billion, and Superdata Research thinks the ...

Jon Peddie

eSports may be helping influence their purchases According to research from M2 Research, and The Open Gaming Alliance (OGA), gamers bought $32 billion in PC games in 2016 year and over $37 billion in 2020—that’s a lot of games. However, Statista.com thinks $75 billion was sold in 2016, while Newzoon puts it at $26.7 billion, and Superdata Research thinks the PC software gaming market $36 billion in 2016, and the CEA believes $16.5 billion was spent of games in the US in 2016. So, it’s not an exact science, but even with a spread of +71% to -39% the mean
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