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Gesture sensing in VR may be obsoleted

Electronic skin will tell where your hands are If you’ve ever tried gesture recognition systems in VR, you know the resolution of the cameras are not really high enough to detect subtle movements. Also, the latency is distracting because you pay more attention to the mechanism than you do the results. And lastly you can’t do simple things like fold ...

Jon Peddie

Electronic skin will tell where your hands are If you’ve ever tried gesture recognition systems in VR, you know the resolution of the cameras are not really high enough to detect subtle movements. Also, the latency is distracting because you pay more attention to the mechanism than you do the results. And lastly you can’t do simple things like fold your hands or put one atop the other. Such methods are a compromise, and although clever projection graphics and texture mapping techniques have greatly improved the experience, its still disappointing. Researchers from four institutes  in Austria and Germany think they
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