Khronos adds node graphing to glTF

The flexibility is needed at all levels.

Jon Peddie

A still image from an interactive bicycle configuration demo adhering to the requirements for a Level 0 node graph system. The Khronos 3D Formats Working Group continually assesses emerging requirements of the glTF ecosystem looking for how (and if) the group can make impactful progress. Over the past 18 months, one issue has repeatedly risen to the top of these discussions: interactivity. The urgency of developing new interactivity and behavior capabilities for glTF has been motivated in part by the enthusiasm for the open metaverse. Khronos believes glTF can and should have a significant role to play in that ecosystem,

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