Manipulate Maya character rigs with real-time physics in seconds

Imbalance Ragdoll Dynamics 3.0 produces results that are faster and more complete—up to 100× faster, the company says.

Karen Moltenbrey

Animators are always looking for ways to save time and achieve better results. Ragdoll Dynamics is a tool that checks both those boxes. Ragdoll, from Imbalance, is a real-time physics solver for Autodesk Maya that enables artists to create realistic animations. With the newly released version 3.0, Imbalance has upped the ante by automating a large percentage of the polishing work when it comes to character physics animation, giving users more time for experimentation and creativity. Among the new features is a physics-based character posing system. By blending real-time physics with animation technology, artists can depict nuanced motion using just

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