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Nvidia unveils new projects at the GPU Technology Conference

The Holodeck gives CAD professionals a new VR workspace while TensorRT 3 and Pegasus aims to help accelerate practical AI implementation. Nvidia CEO Jen Hsun Huang revealed a number of the upcoming projects at the GPU Technology Conference in Munich earlier this month. This included the NVIDIA Holodeck, a virtual reality design space and CAD editor, as well as the TensorRT 3 library, ...

Johan Keyter

The Holodeck gives CAD professionals a new VR workspace while TensorRT 3 and Pegasus aims to help accelerate practical AI implementation. Nvidia CEO Jen Hsun Huang revealed a number of the upcoming projects at the GPU Technology Conference in Munich earlier this month. This included the NVIDIA Holodeck, a virtual reality design space and CAD editor, as well as the TensorRT 3 library, and the Pegasus autonomous driving computer. While Nvidia’s Holodeck was first revealed back in May of this year, more details on the VR collaboration platform were forthcoming. Currently compatible with Autodesk 3ds Max and Maya, the Holodeck will give artists and designers the ability
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