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After two years, Nvidia finally releases PhysX 5

Nvidia’s PhysX 5 SDK is now available outside of Omniverse, fortunately with the same open-source license terms as PhysX 4.

Tristan Perona

PhysX 5 spent over two years in Omniverse and now is finally available under an open-source license. Following a long wait period, Nvidia has released the PhysX 5 physics engine, with the same open-source license as PhysX 4. Previously, PhysX 5 was available only in the Nvidia Omniverse, a platform primarily made for creating metaverses. Developers can access the SDK on GitHub to build physics simulations. The newest version includes support for Nvidia Flex, opening up the door for liquid, cloth, and inflatable objects using position-based dynamics running on GPUs. Nvidia open-sourced PhysX in 2018, when the tool was primarily
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