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Patch me up Mr. Sweeney

Epic was the first company to demonstrate ray tracing using Microsoft’s new DRX API and Nvidia’s RTX technology at SIGGRAPH. They did that at GDC 2018 with a home-made movie using some of George Lucas’ stormtroopers who had the day off and nothing else to do. Actually, the experiment was created in collaboration with ILMxLAB. Careful you don’t slip on ...

Jon Peddie

Epic was the first company to demonstrate ray tracing using Microsoft’s new DRX API and Nvidia’s RTX technology at SIGGRAPH. They did that at GDC 2018 with a home-made movie using some of George Lucas’ stormtroopers who had the day off and nothing else to do. Actually, the experiment was created in collaboration with ILMxLAB. Careful you don’t slip on that shiny floor, fellows (Unreal Engine ray tracing tech demo—circa March 2018)   What Epic did last week was ship binary support in Preview 1 of Unreal Engine 4.22. Sounds kind of mundane that was doesn’t it. If you have
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