JPR predicts we could have real time ray tracing on our PCs in less than 6 years

It will take a little longer for smartphones Nvidia demonstrated Microsoft’s approach to raytracing for games at GDC and again at GTC using their DGX station super computer through the DXR API. The $50,000 DGX contains four NVLink 4-Way interconnected Nvidia Tesla V100 add-in boards (AIBs). Each AIB has a 5,120-shader Volta GPU running at 1.46 GHz with 16 GB ...

Jon Peddie

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