Ray ray the gang’s all here with Microsoft DirectX raytracing’s 1.1 tier

Microsoft is all-in on ray tracing, and well they should be as the dominating PC gaming platform and a significant console supplier. When Nvidia announced its RTX series Turing-based GPUs at Siggraph in July 2018, Microsoft was right behind with its Windows 10 OS and SDK to support for DirectX raytracing (aka DXR tier 1.0) in October 2018. Within one ...

Jon Peddie

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