Ray tracing is a journey—through the ecosystem

As most of you know I love ray tracing, even just wrote a book about it (comes out Siggraph time). So, I was thrilled when at last year’s Siggraph Nvidia showed their Turing architecture and promised real-time ray tracing for all. I wasn’t the only one thrilled as enthusiasts and developers bought out all Nvidia had to sell.  Then the ...

Jon Peddie

This content is restricted

Get Access

TechWatch is the front line of JPR information gathering service, comprising current stories of interest to the graphics industry spanning the core areas of graphics hardware and software, workstations, gaming, and design.

A subscription to TechWatch includes 4 hours of consulting time to be used over the course of the subscription.