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Ray tracing is a journey—through the ecosystem

As most of you know I love ray tracing, even just wrote a book about it (comes out Siggraph time). So, I was thrilled when at last year’s Siggraph Nvidia showed their Turing architecture and promised real-time ray tracing for all. I wasn’t the only one thrilled as enthusiasts and developers bought out all Nvidia had to sell.  Then the ...

Jon Peddie

As most of you know I love ray tracing, even just wrote a book about it (comes out Siggraph time). So, I was thrilled when at last year’s Siggraph Nvidia showed their Turing architecture and promised real-time ray tracing for all. I wasn’t the only one thrilled as enthusiasts and developers bought out all Nvidia had to sell.  Then the reviews came in and they were mixed. Turning was a rocket with limited fuel, the content just wasn’t there, and what was there was limited. I was still thrilled but disappointed at the content too. Overhyped, under delivered.  But what
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