Epic’s Unreal team acquires Abvent for Twinmotion

Game engines are becoming powerful tools for a variety of work beyond the game industry. Of the largest areas of opportunity is the CAD market, but game engines are still difficult for people to use especially if their real job has nothing to do with learning game engines. Unreal has been working on this problem with tools for working with ...

Kathleen Maher

This content is restricted

Get Access

TechWatch is the front line of JPR information gathering service, comprising current stories of interest to the graphics industry spanning the core areas of graphics hardware and software, workstations, gaming, and design.

A subscription to TechWatch includes 4 hours of consulting time to be used over the course of the subscription.