Video transcoding via Vulkan

Khronos adds accelerated H.264 and H.265 decode.

Jon Peddie

Video codecs began appearing in the pre-GPUs offered by ATI in 1995, Nvidia in 1997, and others shortly thereafter. GPUs have had codecs ever since their introduction, and have evolved as the video compression standards have, beginning with MPEG up to H.265 and AV2. Video management has been part of a GPU’s driver but unique for every one—until now. This week, Khronos released a set of provisional extensions, collectively called Vulkan Video, for seamlessly integrating hardware-accelerated video compression and decompression into the Vulkan API. Today, Khronos is releasing finalized extensions that incorporate industry feedback and expose core and decode Vulkan

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