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VR Performance Evaluation

Nvidia expands frame capture analysis tool for VR testing At the Game Developers Conference last week, Nvidia released a new frame capture analysis tool (FCAT) for virtual reality. Nvidia points out that traditional performance measurement tools such as FRAPS measure what’s happening on the desktop monitor rather than what’s happening on the VR headset. They focus only on frame rate ...

Jon Peddie

Nvidia expands frame capture analysis tool for VR testing At the Game Developers Conference last week, Nvidia released a new frame capture analysis tool (FCAT) for virtual reality. Nvidia points out that traditional performance measurement tools such as FRAPS measure what’s happening on the desktop monitor rather than what’s happening on the VR headset. They focus only on frame rate and don’t measure stutter, hitching or latency—which have a big impact on a VR experience. This is not the same thing as what Basemark did. Basemark has a tool that measure the latency between when the application is launched and
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