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Well, folks, Siggraph 2022’s a wrap

At Siggraph, the annual conference and exhibition on computer graphics and interactive techniques, showgoers love to tell fellow attendees how many Siggraphs they have attended and which was their first. For me, it was Orlando, 1998. It was a bustling time, to say the least. It was a period of transition from proprietary to commercial, from expensive to more affordable. ...

Karen Moltenbrey

At Siggraph, the annual conference and exhibition on computer graphics and interactive techniques, showgoers love to tell fellow attendees how many Siggraphs they have attended and which was their first. For me, it was Orlando, 1998. It was a bustling time, to say the least. It was a period of transition from proprietary to commercial, from expensive to more affordable. PCs were starting to replace SGI machines; Intel had just released the first Xeon Processor (Pentium II Xeon 400); AMD had introduced their new K6-2 line; and Alias’ Maya (now owned and developed by Autodesk) quickly became the talk of
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