TechWatch

What you call VR, I call a CAVE

Back in the fall of 1991, when many of you were still in school, and the old guys reading this were trying to figure out how to get two or more AIBs to work together, Tom DeFanti, Dan Sandin and colleagues designed the very first — and trademarked — CAVE (cave automatic virtual environment), and built it at the University ...

Jon Peddie

Back in the fall of 1991, when many of you were still in school, and the old guys reading this were trying to figure out how to get two or more AIBs to work together, Tom DeFanti, Dan Sandin and colleagues designed the very first — and trademarked — CAVE (cave automatic virtual environment), and built it at the University of Illinois at Chicago Electronic Visualization Lab—that was the first functional, non-sickening, fully immersive walk-in VR system—26 years ago. You could move around in it, untethered, see 360 around, up and down, all in stereo 3D—interactively, it even had multi-channel
...

Enjoy full access with a TechWatch subscription!

TechWatch is the front line of JPR information gathering service, comprising current stories of interest to the graphics industry spanning the core areas of graphics hardware and software, workstations, gaming, and design.

A subscription to TechWatch includes 4 hours of consulting time to be used over the course of the subscription.

Already a subscriber? Login below

This content is restricted

Subscribe to TechWatch