Will AI obsolete game engines?

Forty years ago, PAC-MAN appeared in arcades in Japan and munched a path to global stardom.  Now the retro classic has been reborn and delivered courtesy of AI. Trained on 50,000 episodes of the game, a new AI model created by Nvidia Research called GameGAN, can generate a fully functional version of PAC-MAN—without an underlying game engine. That means that ...

Jon Peddie

This content is restricted

Get Access

TechWatch is the front line of JPR information gathering service, comprising current stories of interest to the graphics industry spanning the core areas of graphics hardware and software, workstations, gaming, and design.

A subscription to TechWatch includes 4 hours of consulting time to be used over the course of the subscription.