VR Sickness; It’s a real thing
After fading away in terms of consumer popularity in the late 1990s, with advent of low cost sensors and optics, and the unmitigated enthusiasm of Palmer Luckey Virtual Reality (VR) has roared back to life with a vengeance. But, it still has the same issue as it did in the 90s—graininess and motion or VR or Sim-sickness. Using the Oculus … Read more