Audio has MP3; thanks to Napster it is a global standard. Photos have JPEG, allowing products like Facebook, Flickr, and Photoshop to make creating, sharing, and editing images a global activity. The video standard H.264 is not a household term, but YouTube made sure it is the world’s leading way to share videos. 3D needs its Napster moment. – Imagine the ability to view a video of 3D content on the web the way you watch a video on YouTube
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What is augmented reality marketing?
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Gaming
EVGA brings the insides out with the new E1 platform
Wouldn’t it be easier if your gaming PC wasn’t in a tin box?
Rendering
SiliconArts Signs Development Agreement with Pixilica for RayCore GPU Core
SiliconArts today announced a development agreement with Pixilica for its next-generation Monti Carlo RayCore graphics architecture, Pixilica is a RISC-V developer.
Recent products
Workstation Report single issue – Professional Computing Markets and Technologies
Workstation Report Series - Professional Computing Markets and Technologies
JPR’s Workstation Professional Computing Markets and Technologies Report Series has established itself as the essential reference guide for hardware and software vendors and suppliers serving the workstation and professional graphics markets.
The JPR Workstation Report is a comprehensive view of the market, providing data on the total available market, market share between vendors as well as segement data and forecasts.
TV Gaming Hardware market study – Bi-annual, Advanced financial modeling of the global TV Gaming Hardware market
TV Gaming Hardware market study - Bi-annual, advanced financial modeling of the global TV Gaming Hardware market
TV and Cloud Gaming market study – advanced financial modeling of the global PC Gaming Hardware market.
Jon Peddie Research’s TV and Cloud Gaming market study is a supply-side series, it establishes the TV Gaming Hardware market size by value, platform, and unit shipments.
TV and Cloud Gaming market study subscription consists of two issuances per year and gives one year of history, a current year estimate, and a three-year forecast.
The Global Market for Ray Tracing Software
The Global Market for Ray Tracing Software
The Global Market for Ray Tracing Software market research report by Jon Peddie Research focuses on ray tracing and the market opportunities for ray tracing, where it could best be utilized, why it will be used, and how it can bring value.
Ray tracing is the physically accurate photorealistic representation of objects and is used throughout the concept, design, prototyping (including virtual), manufacturing, and marketing phases of most products, and certainly all consumer products, all animations, new cars, buildings, and fashion.