JPR cordially invites members of the press attending Siggraph to its 13th annual press luncheon. This year Siggraph is at the Anaheim Convention Center in Anaheim, California, a stone’s throw from Disneyland. The annual JPR Siggraph Press Luncheon provides a unique opportunity for members of the computing and graphics arts press to meet graphics technology leaders. Find details on registration on our luncheon Event page.
Related posts
Surprise Guest
These are the early, formative days for social media video opportunities, which means you can’t do it wrong because there’s no right … yet.
Streaming needs an intelligent search engine
As streaming services grow, so, too, will the confusion when searching for a particular show or series
LenovoNvidiaQuadro
Lenovo introduces ThinkStation P620 workstation
Lenovo’s new ThinkStation P620 desktop workstation is based on AMD’s new single-socket, 24-core Ryzen Threadripper PRO 5000WX-Series processor CPU.
Recent products
Workstation Report single issue – Professional Computing Markets and Technologies
Workstation Report Series - Professional Computing Markets and Technologies
JPR’s Workstation Professional Computing Markets and Technologies Report Series has established itself as the essential reference guide for hardware and software vendors and suppliers serving the workstation and professional graphics markets.
The JPR Workstation Report is a comprehensive view of the market, providing data on the total available market, market share between vendors as well as segement data and forecasts.
TV Gaming Hardware market study – Bi-annual, Advanced financial modeling of the global TV Gaming Hardware market
TV Gaming Hardware market study - Bi-annual, advanced financial modeling of the global TV Gaming Hardware market
TV and Cloud Gaming market study – advanced financial modeling of the global PC Gaming Hardware market.
Jon Peddie Research’s TV and Cloud Gaming market study is a supply-side series, it establishes the TV Gaming Hardware market size by value, platform, and unit shipments.
TV and Cloud Gaming market study subscription consists of two issuances per year and gives one year of history, a current year estimate, and a three-year forecast.
The Global Market for Ray Tracing Software
The Global Market for Ray Tracing Software
The Global Market for Ray Tracing Software market research report by Jon Peddie Research focuses on ray tracing and the market opportunities for ray tracing, where it could best be utilized, why it will be used, and how it can bring value.
Ray tracing is the physically accurate photorealistic representation of objects and is used throughout the concept, design, prototyping (including virtual), manufacturing, and marketing phases of most products, and certainly all consumer products, all animations, new cars, buildings, and fashion.