Global Gaming Hardware Market Forecasted to Reach $140 Billion by 2019

Market Briefing during GDC reveals PC Gaming hardware was $29 billion in 2015

Robert Dow

TIBURON, CA-March 14th , 2016 – Jon Peddie Research (JPR), the industry's research and consulting firm for graphics and multimedia, will be presenting new research during this week's Game Developer's Conference (GDC) that forecasts the global game hardware market to pass $140 billion in 2019. An overview of the forecast will be presented by JPR CEO Dr. Jon Peddie, and others at a press briefing on Wednesday, March 16th, at 8:30 AM at the SF Green Space at the EEFG building, 657 Mission Street, Suite 200.

The global PC gaming hardware market receded slightly in 2015 but, but less than the overall PC market, and will resume growth in 2016. However, all recession and growth within the market is not equal. Jon Peddie Research (JPR) believes that notebooks bought for gaming have entered a challenging sales environment as PC gamers gear up for the forthcoming mass market 4K/UHD development.

Ted Pollak, Senior Gaming Analyst at JPR notes that Playstation 4, Xbox One, and the Nintendo Wii-U will be the dominant platforms for hardcore console gamers. However, Android console offerings from Amazon, Google, and others are projected to grow at a much faster rate, and offer the casual to mid-core gamer an affordable way to play from the couch. Nvidia's Shield is also breaking new ground and can run Android games as a console or handheld. The device may also appeal to the hardcore with its ability to stream PC games.

About the Jon Peddie Research
Based in Tiburon, California, Jon Peddie Research provides consulting, research, and other specialized services to technology companies, including graphics development, multimedia for professional applications and consumer electronics, high-end computing, and Internet-access product development.

Company Contact:
Robert Dow, Jon Peddie Research
[email protected]

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