In addition to our annual Luncheon “Games Engines Rising” on Wednesday July 27th at the Hilton Dr. Peddie will be hosting a panel Rendering in 2016 and Beyond – the tools changing the trade on Tuesday, July 26 11:30 am – 12: 30 pm Convention Center, Room 213D and will be on the panel A Vision for Computer Vision: Emerging Technologies, Tuesday, 26 July, 2:00 pm – 3:30 pm, Anaheim Convention Center, Room 303 A-C. Please follow the links for details on the JPR luncheon and Siggraph panels.
Related posts
Press Releases
Graphic Add-In Board shipments Lift-off in Q1’2021
Quarter-to-quarter graphics add-in board shipments increased by 7.1% and increased significantly by 24.4% year-to-year.
Intel has released the long-awaited Intel Arc A750 and A770
They’re finally here! The Intel Arc A750 and A770 GPUs officially launched October 12
Intel Q3 2022 financial results
Revenue $15.3 billion, up 0.25% year’s guidance and down next quarter.
Recent products
Workstation Report single issue – Professional Computing Markets and Technologies
Workstation Report Series - Professional Computing Markets and Technologies
JPR’s Workstation Professional Computing Markets and Technologies Report Series has established itself as the essential reference guide for hardware and software vendors and suppliers serving the workstation and professional graphics markets.
The JPR Workstation Report is a comprehensive view of the market, providing data on the total available market, market share between vendors as well as segement data and forecasts.
TV Gaming Hardware market study – Bi-annual, Advanced financial modeling of the global TV Gaming Hardware market
TV Gaming Hardware market study - Bi-annual, advanced financial modeling of the global TV Gaming Hardware market
TV and Cloud Gaming market study – advanced financial modeling of the global PC Gaming Hardware market.
Jon Peddie Research’s TV and Cloud Gaming market study is a supply-side series, it establishes the TV Gaming Hardware market size by value, platform, and unit shipments.
TV and Cloud Gaming market study subscription consists of two issuances per year and gives one year of history, a current year estimate, and a three-year forecast.
The Global Market for Ray Tracing Software
The Global Market for Ray Tracing Software
The Global Market for Ray Tracing Software market research report by Jon Peddie Research focuses on ray tracing and the market opportunities for ray tracing, where it could best be utilized, why it will be used, and how it can bring value.
Ray tracing is the physically accurate photorealistic representation of objects and is used throughout the concept, design, prototyping (including virtual), manufacturing, and marketing phases of most products, and certainly all consumer products, all animations, new cars, buildings, and fashion.