Workstation market maintains slow-but-steady progress in Q1’14. “Cautious and tentative, but still headed in the right direction” — that’s how Jon Peddie Research (JPR) senior analyst and JPR Workstation Report author Alex Herrera sums up 2014’s first quarter market results in the workstation market. JPR has wrapped up and published its analysis of Q1’14 results which subscribers can download HERE.
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Curvy, touchy, illuminated, and animated control surfaces
Founded in 2016 in Royal Wootton Bassett near Swindon, Uniphy has developed a 3D smart-surface solution. It combines novel algorithms and patented technologies, and uses standard materials and mainstream manufacturing processes. The result is touch screens that can be formed on various surfaces and include touch sensitivity to create smart 3D interfaces.
Who’s the baddest supercomputer?
The supercomputer Fugaku, jointly developed by Riken and Fujitsu, has successfully retained the top spot for five consecutive terms in multiple major high-performance computer rankings including HPCG and Graph500 BFS
Recent products
Workstation Report single issue – Professional Computing Markets and Technologies
Workstation Report Series - Professional Computing Markets and Technologies
JPR’s Workstation Professional Computing Markets and Technologies Report Series has established itself as the essential reference guide for hardware and software vendors and suppliers serving the workstation and professional graphics markets.
The JPR Workstation Report is a comprehensive view of the market, providing data on the total available market, market share between vendors as well as segement data and forecasts.
TV Gaming Hardware market study – Bi-annual, Advanced financial modeling of the global TV Gaming Hardware market
TV Gaming Hardware market study - Bi-annual, advanced financial modeling of the global TV Gaming Hardware market
TV and Cloud Gaming market study – advanced financial modeling of the global PC Gaming Hardware market.
Jon Peddie Research’s TV and Cloud Gaming market study is a supply-side series, it establishes the TV Gaming Hardware market size by value, platform, and unit shipments.
TV and Cloud Gaming market study subscription consists of two issuances per year and gives one year of history, a current year estimate, and a three-year forecast.
The Global Market for Ray Tracing Software
The Global Market for Ray Tracing Software
The Global Market for Ray Tracing Software market research report by Jon Peddie Research focuses on ray tracing and the market opportunities for ray tracing, where it could best be utilized, why it will be used, and how it can bring value.
Ray tracing is the physically accurate photorealistic representation of objects and is used throughout the concept, design, prototyping (including virtual), manufacturing, and marketing phases of most products, and certainly all consumer products, all animations, new cars, buildings, and fashion.