In our new Graphic Add-In Board report JPR reports overall shipments of graphics AIBs for the year, 2010 came in lower than the recession year 2009 at 72.8 million units compared to 75.3 million for 2009 – a disappointing result given the enthusiastic start of the year. Shipments in Q4 2010 did not exceed Q3 as expected. For more information on this report please click here.
Related posts
3DAdobeGamingHuawei
Amazon’s Lumberyard game engine goes open source
New Open 3D Foundation is launching with over 20 founding members, including Adobe, AWS, Huawei, Niantic, and Red Hat, to accelerate developer collaboration on 3D engine development for AAA games and high-fidelity simulations.
EVGA won’t offer Nvidia next-gen series
Citing price increases and shrinking margins, EVGA quits Nvidia.
Sometimes you have to destroy to build
Warner Bros. Discovery is committed to streaming and making the necessary decisions to succeed.
Recent products
Workstation Report single issue – Professional Computing Markets and Technologies
Workstation Report Series - Professional Computing Markets and Technologies
JPR’s Workstation Professional Computing Markets and Technologies Report Series has established itself as the essential reference guide for hardware and software vendors and suppliers serving the workstation and professional graphics markets.
The JPR Workstation Report is a comprehensive view of the market, providing data on the total available market, market share between vendors as well as segement data and forecasts.
TV Gaming Hardware market study – Bi-annual, Advanced financial modeling of the global TV Gaming Hardware market
TV Gaming Hardware market study - Bi-annual, advanced financial modeling of the global TV Gaming Hardware market
TV and Cloud Gaming market study – advanced financial modeling of the global PC Gaming Hardware market.
Jon Peddie Research’s TV and Cloud Gaming market study is a supply-side series, it establishes the TV Gaming Hardware market size by value, platform, and unit shipments.
TV and Cloud Gaming market study subscription consists of two issuances per year and gives one year of history, a current year estimate, and a three-year forecast.
The Global Market for Ray Tracing Software
The Global Market for Ray Tracing Software
The Global Market for Ray Tracing Software market research report by Jon Peddie Research focuses on ray tracing and the market opportunities for ray tracing, where it could best be utilized, why it will be used, and how it can bring value.
Ray tracing is the physically accurate photorealistic representation of objects and is used throughout the concept, design, prototyping (including virtual), manufacturing, and marketing phases of most products, and certainly all consumer products, all animations, new cars, buildings, and fashion.