Facial animation is a very tough business for a number of reasons. When it comes to realistic human faces, one part of the equation is probably done, the ability to create a realistic human face. Paul Debevec and his team at the University of Southern California did an astounding job of recreating actress Emily O’Brien’s face for the Digital Emily Project.
Upgrades to four of Graphisoft’s main software products will equip users to deal with the biggest challenges in AECO projects.
Add-in BoardPress ReleasesTrends & Market Research
Add-in board unit sales continue to slide in Q3, seeing first year-over-year decline since the pandemic
Quarter-to-quarter graphics add-in board shipments decreased significantly by -33.5% and decreased by -31.9% year to year.