Facial animation is a very tough business for a number of reasons. When it comes to realistic human faces, one part of the equation is probably done, the ability to create a realistic human face. Paul Debevec and his team at the University of Southern California did an astounding job of recreating actress Emily O’Brien’s face for the Digital Emily Project.
Graphics add-in board market reached $13.7 billion for Q3’21 showing double-digit growth year-2-year
Quarter-to-quarter graphics add-in board shipments increased by 10.9% and increased by 25.7% year-to-year.