NASA’s Jet Propulsion Laboratory (JPL) that controls the rover Curiosity is using NVIDIA 3D Vision glasses to see Mars in 3D and plan rover missions in a virtual, game-like environment. JPL developed the technique to account for the unique challenge in controlling a vehicle 352 million miles away. Read more on Curiosity HERE.
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Intel Q3 2022 financial results
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Q4’21 sees a nominal rise in GPU and PC shipments quarter-to-quarter
The PC GPU market shipments increased by 0.8% sequentially from last quarter and decreased by -15% year-to-year.
Basemark debuts enhanced mobile device benchmark
Qualcomm led the industry in introducing variable rate shading (VRS) with the Snapdragon 888 last September. Apple filed a patent on VSR in 2019, Samsung has it in their GPU, and Arm’s Immortalis-G715 introduced it in June of this year. With all that development, someone had to test it. Who better than the folks at Basemark?
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Workstation Report single issue – Professional Computing Markets and Technologies
Workstation Report Series - Professional Computing Markets and Technologies
JPR’s Workstation Professional Computing Markets and Technologies Report Series has established itself as the essential reference guide for hardware and software vendors and suppliers serving the workstation and professional graphics markets.
The JPR Workstation Report is a comprehensive view of the market, providing data on the total available market, market share between vendors as well as segement data and forecasts.
TV Gaming Hardware market study – Bi-annual, Advanced financial modeling of the global TV Gaming Hardware market
TV Gaming Hardware market study - Bi-annual, advanced financial modeling of the global TV Gaming Hardware market
TV and Cloud Gaming market study – advanced financial modeling of the global PC Gaming Hardware market.
Jon Peddie Research’s TV and Cloud Gaming market study is a supply-side series, it establishes the TV Gaming Hardware market size by value, platform, and unit shipments.
TV and Cloud Gaming market study subscription consists of two issuances per year and gives one year of history, a current year estimate, and a three-year forecast.
The Global Market for Ray Tracing Software
The Global Market for Ray Tracing Software
The Global Market for Ray Tracing Software market research report by Jon Peddie Research focuses on ray tracing and the market opportunities for ray tracing, where it could best be utilized, why it will be used, and how it can bring value.
Ray tracing is the physically accurate photorealistic representation of objects and is used throughout the concept, design, prototyping (including virtual), manufacturing, and marketing phases of most products, and certainly all consumer products, all animations, new cars, buildings, and fashion.