The mobile SoC Nvidia had internally called Logan was officially announced at CES in Las Vegas on January 5. That it did was little surprise, as it’s been on Nvidia’s public roadmap for at least two years. The public name for the Tegra 4 successor wasn’t quite we anticipated, called “Tegra K1” rather than presumed “Tegra 5”. Read more from Senior Analyst Alex Herrera HERE.
Related posts
Bringing the movie house home
With a new large, technically advanced TV screen, you can see-say at home. And with Dolby Atmos in the room, you can hearsay… and feel it all around you. Oh yes, to really enrich our entertainment, we switched off the set’s motion smoothing. It increases the frame rate, filling in the gaps, and is a total visual interruption to your viewing.
Display
Curvy, touchy, illuminated, and animated control surfaces
Founded in 2016 in Royal Wootton Bassett near Swindon, Uniphy has developed a 3D smart-surface solution. It combines novel algorithms and patented technologies, and uses standard materials and mainstream manufacturing processes. The result is touch screens that can be formed on various surfaces and include touch sensitivity to create smart 3D interfaces.
Remote workTIFCA
Remote work and play: Our new reality
Jon Peddie addresses the pros (and cons) of this work scenario during a TIFCA presentation.
Recent products
Workstation Report single issue – Professional Computing Markets and Technologies
Workstation Report Series - Professional Computing Markets and Technologies
JPR’s Workstation Professional Computing Markets and Technologies Report Series has established itself as the essential reference guide for hardware and software vendors and suppliers serving the workstation and professional graphics markets.
The JPR Workstation Report is a comprehensive view of the market, providing data on the total available market, market share between vendors as well as segement data and forecasts.
TV Gaming Hardware market study – Bi-annual, Advanced financial modeling of the global TV Gaming Hardware market
TV Gaming Hardware market study - Bi-annual, advanced financial modeling of the global TV Gaming Hardware market
TV and Cloud Gaming market study – advanced financial modeling of the global PC Gaming Hardware market.
Jon Peddie Research’s TV and Cloud Gaming market study is a supply-side series, it establishes the TV Gaming Hardware market size by value, platform, and unit shipments.
TV and Cloud Gaming market study subscription consists of two issuances per year and gives one year of history, a current year estimate, and a three-year forecast.
The Global Market for Ray Tracing Software
The Global Market for Ray Tracing Software
The Global Market for Ray Tracing Software market research report by Jon Peddie Research focuses on ray tracing and the market opportunities for ray tracing, where it could best be utilized, why it will be used, and how it can bring value.
Ray tracing is the physically accurate photorealistic representation of objects and is used throughout the concept, design, prototyping (including virtual), manufacturing, and marketing phases of most products, and certainly all consumer products, all animations, new cars, buildings, and fashion.