News

UPDATE: Jon’s wish list

HP has just released 16 new products. One of them is, in my unhumble opinion, a real standout – the HP 34-inch 4K curved all-in-one.   This is a system with built-in induction phone charging, ...

Big changes at Qualcomm

In cost cutting moves to appease Wall Street, Qualcomm has laid off a bunch of its GPU and vision team, and some high-profile members of the company have left the company because of it.  The ...

AMD at Intel

The triumphant now wear blue badges

CorelDraw from an ex Visio user’s perspective

CorelDraw is a BIG program, over 170 MB—over two times bigger than Word, and it takes a minute and half to load. Popular with graphics artist for almost 30 years, it was one of the ...

Nvidia’s Xavier is the harbinger of the future

Nvidia's big, bad Xavier is the first of a breed of processors that will power the modern world At GTC 2016, Nvidia previewed “Xavier,” an SoC that integrates a 512-core Volta GPU and an 8-core ...

On getting integrated

The pendulum swings back — Apple kills Intel’s share price Back in the 1980s and all the way to the mid-1990s the big computer companies at the time were known as the BUNCH – Burroughs, ...

GPU’s names

The basic graphics processor unit—GPU is recognized as one of the most significant developments in computer processing, exceeding the DSP in importance, and challenging the ubiquity of the CPU. GPUs can be stand-alone or integrated ...

Lytro no more

One of the tech industry’s most promising startups, Lytro, looks like its headed for the dustbin of startups. The news has been a little muddled early on with early stories reporting a sale to Google ...

JPR predicts we could have real time ray tracing on our PCs in less than 6 years

Nvidia demonstrated real-time raytracing at GDC and again at GTC using their DGX station super computer through the DirectX Raytracing (DXR) API. That system provides a theoretical compute capability of over 63 TFLOPS for the ...

JPR predicts we could have real time ray tracing on our PCs in less than 6 years

Nvidia demonstrated real-time raytracing at GDC and again at GTC using their DGX station super computer through the DirectX Raytracing (DXR) API. That system provides a theoretical compute capability of over 63 TFLOPS for the ...

Jon Peddie Research Adds Cryptomining to its Data

New data including in Market Watch and Add-in-Board Reports

Nvidia claims realtime ray tracing now possible

Using AI techniques, and powerful processor