StudioGPU announced today the ACM SIGGRAPH Computer Graphics Quarterly has published an industry white paper focusing on StudioGPU MachStudio™ Pro software. The white paper, “Ending the Tradeoff of Time vs. Quality when Creating 3D Computer Graphics Content – Stepping Up the Production Workflow with Real-Time Rendering Software,” by Alex Herrera, senior analyst at Jon Peddie Research, focuses on streamlining 3D workflow and rendering pipelines with non-linear real-time technology.
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Apexx Everest—how much higher can Boxx get?
At Siggraph, in the Blender booth, Boxx introduced its Everest model of the Apexx brand workstations. Powered by the 64-core AMD Ryzen Threadripper PRO 5000 WX Series processor, the company demonstrated the Blender rendering engine in Blender’s booth.
Press Releases
Q4’21 maintains torrid — albeit unsustainable — workstation market growth
As part of its ongoing research on the workstation market, Jon Peddie Research (JPR) has released its JPR Workstation Report ...
Nvidia founder and spouse donate $50 million to their alma mater
Gift will help make Oregon State University Research Center a reality.
Recent products
Workstation Report single issue – Professional Computing Markets and Technologies
Workstation Report Series - Professional Computing Markets and Technologies
JPR’s Workstation Professional Computing Markets and Technologies Report Series has established itself as the essential reference guide for hardware and software vendors and suppliers serving the workstation and professional graphics markets.
The JPR Workstation Report is a comprehensive view of the market, providing data on the total available market, market share between vendors as well as segement data and forecasts.
TV Gaming Hardware market study – Bi-annual, Advanced financial modeling of the global TV Gaming Hardware market
TV Gaming Hardware market study - Bi-annual, advanced financial modeling of the global TV Gaming Hardware market
TV and Cloud Gaming market study – advanced financial modeling of the global PC Gaming Hardware market.
Jon Peddie Research’s TV and Cloud Gaming market study is a supply-side series, it establishes the TV Gaming Hardware market size by value, platform, and unit shipments.
TV and Cloud Gaming market study subscription consists of two issuances per year and gives one year of history, a current year estimate, and a three-year forecast.
The Global Market for Ray Tracing Software
The Global Market for Ray Tracing Software
The Global Market for Ray Tracing Software market research report by Jon Peddie Research focuses on ray tracing and the market opportunities for ray tracing, where it could best be utilized, why it will be used, and how it can bring value.
Ray tracing is the physically accurate photorealistic representation of objects and is used throughout the concept, design, prototyping (including virtual), manufacturing, and marketing phases of most products, and certainly all consumer products, all animations, new cars, buildings, and fashion.