Q1’11 is now in the books, with the quarter seeing 860.0 thousand workstations shipped worldwide, representing a 4.8% sequential decline and an 18.6% year-over-year gain. While reduced growth might leave some disappointed, we see it as a healthy sign the market is stabilizing and averting a second dip. The full Q1′ 11 JPR Workstation report will be available later today.
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HMD
Campfire days
AR headset and system builder Campfire is going on the road to show off their wares. If you live in or near Austin, Brooklyn, or San Francisco you can see one.
V-Ray 6 arrives for 3ds Max
Version 6, a major new upgrade to Chaos’ V-Ray for 3ds Max, gives artists a host of new tools, including one for quickly distributing 3D objects in a scene, one for generating detailed 3D surfaces, another for creating custom skies, and more.
Gaming monitors shipments to see 10% decline YoY to 20.5 million units in 2022
Taiwanese research firm TrendForce says that it expects 2022 to see the first ever TrendForce downturn in the desktop monitor gaming market with a forecast now of 20.5 million units globally for the year, down 10% from 2021.
Recent products
Workstation Report single issue – Professional Computing Markets and Technologies
Workstation Report Series - Professional Computing Markets and Technologies
JPR’s Workstation Professional Computing Markets and Technologies Report Series has established itself as the essential reference guide for hardware and software vendors and suppliers serving the workstation and professional graphics markets.
The JPR Workstation Report is a comprehensive view of the market, providing data on the total available market, market share between vendors as well as segement data and forecasts.
TV Gaming Hardware market study – Bi-annual, Advanced financial modeling of the global TV Gaming Hardware market
TV Gaming Hardware market study - Bi-annual, advanced financial modeling of the global TV Gaming Hardware market
TV and Cloud Gaming market study – advanced financial modeling of the global PC Gaming Hardware market.
Jon Peddie Research’s TV and Cloud Gaming market study is a supply-side series, it establishes the TV Gaming Hardware market size by value, platform, and unit shipments.
TV and Cloud Gaming market study subscription consists of two issuances per year and gives one year of history, a current year estimate, and a three-year forecast.
The Global Market for Ray Tracing Software
The Global Market for Ray Tracing Software
The Global Market for Ray Tracing Software market research report by Jon Peddie Research focuses on ray tracing and the market opportunities for ray tracing, where it could best be utilized, why it will be used, and how it can bring value.
Ray tracing is the physically accurate photorealistic representation of objects and is used throughout the concept, design, prototyping (including virtual), manufacturing, and marketing phases of most products, and certainly all consumer products, all animations, new cars, buildings, and fashion.